MY ROLE
UX designer, UX researcher
TOOLS USED
Adobe XD, Sketch, InVision app
CONTEXT
The brief was to create an app, that would fulfil needs of record collectors. I worked in the team of four and we had only 6 hours to do an initial research.
ACTIONS
We researched users, created personas and identified primary goals which were to buy and sell records and to connect with other collectors. We created a low fidelity prototype using wireframes in InVision app to gather feedback.
My role was to summarise and implement learnings from testing and to come up with the design concept for the app.
My role was to summarise and implement learnings from testing and to come up with the design concept for the app.
WHAT I LEARNED
Feedback is one of the most valuable tools in development. I implemented 3 improvements based on the feedback received.
All before the screens fully designed which saved development time.
All before the screens fully designed which saved development time.

